Uses of Class
net.minecraft.block.material.Material
Packages that use Material
Package
Description
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Uses of Material in net.minecraft.block
Fields in net.minecraft.block declared as MaterialMethods in net.minecraft.block with parameters of type MaterialModifier and TypeMethodDescriptionstatic doubleLiquidBlock.getFlowingAngle(BlockView view, int x, int y, int z, Material material) Constructors in net.minecraft.block with parameters of type MaterialModifierConstructorDescriptionprotectedprotectedprotectedBlockWithEntity(int id, int textureId, Material material) protectedBlockWithEntity(int id, Material material) protectedprotectedFlowingLiquidBlock(int id, Material material) GlassBlock(int id, int textureId, Material material, boolean transparent) GlowstoneBlock(int id, int textureId, Material material) protectedLiquidBlock(int id, Material material) protectedPressurePlateBlock(int id, int textureId, PressurePlateActivationRule activationRule, Material material) protectedStillLiquidBlock(int id, Material material) protectedTranslucentBlock(int id, int textureId, Material material, boolean transparent) protectedTransparentBlock(int id, int textureId, Material material, boolean renderSides) protectedTrapdoorBlock(int id, Material material) -
Uses of Material in net.minecraft.block.material
Subclasses of Material in net.minecraft.block.materialModifier and TypeClassDescriptionclassclassclassclassFields in net.minecraft.block.material declared as MaterialModifier and TypeFieldDescriptionstatic final MaterialMaterial.AIRstatic final MaterialMaterial.CACTUSstatic final MaterialMaterial.CAKEstatic final MaterialMaterial.CLAYstatic final MaterialMaterial.COBWEBstatic final MaterialMaterial.FIREstatic final MaterialMaterial.GLASSstatic final MaterialMaterial.ICEstatic final MaterialMaterial.LAVAstatic final MaterialMaterial.LEAVESstatic final MaterialMaterial.METALstatic final MaterialMaterial.NETHER_PORTALstatic final MaterialMaterial.PISTONstatic final MaterialMaterial.PISTON_BREAKABLEstatic final MaterialMaterial.PLANTstatic final MaterialMaterial.PUMPKINstatic final MaterialMaterial.SANDstatic final MaterialMaterial.SNOW_BLOCKstatic final MaterialMaterial.SNOW_LAYERstatic final MaterialMaterial.SOILstatic final MaterialMaterial.SOLID_ORGANICstatic final MaterialMaterial.SPONGEstatic final MaterialMaterial.STONEstatic final MaterialMaterial.TNTstatic final MaterialMaterial.UNUSEDstatic final MaterialMaterial.WATERstatic final MaterialMaterial.WOODstatic final MaterialMaterial.WOOLMethods in net.minecraft.block.material that return MaterialModifier and TypeMethodDescriptionprivate MaterialMaterial.setBurnable()protected MaterialMaterial.setDestroyPistonBehavior()private MaterialMaterial.setHandHarvestable()Material.setReplaceable()private MaterialMaterial.setTransparent()protected MaterialMaterial.setUnpushablePistonBehavior() -
Uses of Material in net.minecraft.client.render.block
Methods in net.minecraft.client.render.block with parameters of type MaterialModifier and TypeMethodDescriptionprivate floatBlockRenderManager.getFluidHeight(int x, int y, int z, Material material) -
Uses of Material in net.minecraft.entity
Fields in net.minecraft.entity declared as MaterialMethods in net.minecraft.entity that return MaterialMethods in net.minecraft.entity with parameters of type MaterialConstructors in net.minecraft.entity with parameters of type MaterialModifierConstructorDescriptionprivateSpawnGroup(Class creatureClass, int spawnCap, Material spawnMaterial, boolean peaceful) -
Uses of Material in net.minecraft.item
Fields in net.minecraft.item declared as MaterialConstructors in net.minecraft.item with parameters of type Material -
Uses of Material in net.minecraft.world
Methods in net.minecraft.world that return MaterialModifier and TypeMethodDescriptionBlockView.getMaterial(int x, int y, int z) World.getMaterial(int x, int y, int z) WorldRegion.getMaterial(int x, int y, int z) Methods in net.minecraft.world with parameters of type MaterialModifier and TypeMethodDescriptionbooleanWorld.isFluidInBox(Box boundingBox, Material fluid) Assumes the material is a fluid, and adjusts offsets accordingly to metadata.booleanWorld.isMaterialInBox(Box boundingBox, Material material) booleanWorld.updateMovementInFluid(Box entityBoundingBox, Material fluidMaterial, Entity entity) Also could be for materials, but updated in later versions to be exclusive to fluids