Class Hierarchy
- java.lang.Object
- net.minecraft.entity.Entity
- net.minecraft.entity.LivingEntity
- net.minecraft.entity.player.PlayerEntity
- net.minecraft.entity.player.ClientPlayerEntity
- net.minecraft.entity.player.ServerPlayerEntity (implements net.minecraft.screen.ScreenHandlerListener)
- net.minecraft.entity.player.PlayerEntity
- net.minecraft.entity.LivingEntity
- net.minecraft.entity.player.PlayerInventory (implements net.minecraft.inventory.Inventory)
- net.minecraft.entity.Entity
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- net.minecraft.entity.player.SleepAttemptResult
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)